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createPlayerSound

Create a sound attached to a player.

Syntax​

engine.audio.createPlayerSound(player, soundName, options, withId);

Parameters​

NameTypeDescription
playerstring or PlayerManagerThe player id or player manager to attach the sound to.
soundNamestringThe name of the sound to create.
optionsSoundOptionsThe options to use for the sound. (optional)
withIdstringThe ID of the sound to create. (optional)

Returns​

Example​

const audio = engine.audio.createPlayerSound(player, 'fire', {
position: [0, 2, 0],
});

audio.play();

Available on: Client